GIF Maker: Video to GIF Editor
Video Players & Editors · AndroidCreate & edit animated GIFs from video & photos in seconds. No watermark!
Cross-platform app development means shipping the same app to Android and iOS without writing it twice. We do it with Flutter: one Dart code base, compiled to native code on both platforms, with the UI, business logic and tests shared. All of CarrySo's published apps are built this way.
We specialise in Flutter, and for most new business and consumer apps it is what we recommend. The table shows where each option fits.
| Flutter | React Native | Kotlin Multiplatform | |
|---|---|---|---|
| Language | Dart | JavaScript / TypeScript | Kotlin |
| UI | Flutter draws its own widgets; identical on both platforms | Native components driven from JavaScript | Shared logic; UI usually native per platform (or Compose Multiplatform) |
| Performance | Compiled ahead of time; strong for animation and media | JavaScript engine plus native modules | Native |
| Best fit | Custom UI, media tools, MVPs, most business apps | Teams already invested in React | Teams with native Android/iOS developers sharing logic |
Cross-platform does not mean zero platform work. Each store has its own listing, review process, signing and privacy declarations. Permissions are declared differently on Android and iOS. A few features, such as home-screen widgets or specific hardware, may need a native plugin written in Kotlin or Swift and exposed to Flutter through a platform channel. We plan this in scope rather than discovering it late.
Every app we publish shares one Flutter code base with feature-first folders, a chosen state management approach (GetX, Riverpod or Bloc), and heavy image or video processing in background isolates. Platform differences are isolated in a small number of files, which is what makes an iOS release of an Android-first app a store and testing job rather than a rewrite.
We go through who the app is for, the one job it must do well, and what can wait. You get a written scope with the screens, features, integrations and release target.
We map the main user journeys before writing code, then design screens that follow Material guidelines on Android and feel right on each platform.
The app is built in Flutter in small increments, so you can install test builds on a real phone early and change direction cheaply.
Business logic, parsers and data layers get automated unit tests, and release builds are checked on physical devices before they reach users.
We prepare the store listing, screenshots, privacy policy, Data safety form and release build, then handle review and the staged rollout.
After launch we watch crashes, reviews and release age, keep SDKs and target API levels current, and ship improvements.
These are CarrySo's own products, published on Google Play under our developer account. Figures are taken from Google Play when this site was built; each card links to the case study.
Create & edit animated GIFs from video & photos in seconds. No watermark!
Background remover for product photos. White BG for Amazon, eBay, Etsy. Offline
Fast offline photo cropping, aspect ratio presets, image rotation, and sharing.
Not in a way users notice for most apps. Flutter compiles to native code and renders at the device's frame rate. Our own apps do photo compression, background removal and video conversion on the device with Flutter. Apps that push hardware limits, such as 3D games, are the exception.
Yes. Many teams launch on Android or iOS first to keep store work small, then add the other once the core is validated. The code is shared either way.
It can, or it can adapt. Flutter lets us use Material on Android and Cupertino patterns on iOS where users expect them, while keeping the underlying screens shared.
Flutter or native Kotlin and Swift? A practical comparison of cost, performance, UI, platform access and maintenance, with the cases where each wins.
Mobile app development from idea to app store: Flutter apps for Android and iOS, SaaS mobile apps, MVPs, UI/UX, backend APIs, store deployment and maintenance.
Flutter app development for Android and cross-platform apps: architecture, state management, Firebase, on-device processing, testing and store release.
Android app development with Flutter: apps built for real devices, published and maintained on Google Play, with Data safety, privacy policies and updates.
iOS app development with Flutter: iPhone and iPad apps from one code base, Apple Developer setup, TestFlight, App Store review, privacy labels and updates.
Tell us what you want to build. We'll reply by email with questions, and then with a proposed scope and estimate.